Last week started so well but then I got pretty damn focused on the battle stuff. So I ended up spending most of it learning some more Java/html things, but moving on:
- Get Temp UI setup for the Combat
- Get the active player swapping to work
- Finish the threat system for targeting
- Finish the damage system
- Add the finisher system when players are downed
- Finish some basic AI personalities/algorithms
Patch NotesCredits- Figure out a better way to do saves
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