Friday, January 9, 2015

Poking Around Still...

Messing around with combat in twine. Still figuring out what is and is not possible along side what is a "good" fit. I'm debating things quite a bit, so expect things to be slow for a while until I get it finished.

Saturday, January 3, 2015

Lack of updates?

I blame the vidjya games. Particularly the new dragon age. Will be back putting my free time into the OBTG again tomorrow tho. I apologize for the delay, it's just that I've been really addicted to the game lol.

Side note to this, my other game is coming along nicely. We've figured out a few more ways to streamline the design/coding process, and I'm pretty damn happy about that lol.